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Class FakeDataContractGameObject

Inheritance
object
GenericGameObject
DataContractGameObject
FakeDataContractGameObject
Implements
IGameObject
INotifyPropertyChanged
Inherited Members
DataContractGameObject.GetPropertyInfo(string)
DataContractGameObject.OnGameObjectPropertyChanged(object, PropertyChangedEventArgs)
GenericGameObject.PropertyChanged
GenericGameObject.Name
GenericGameObject.Info
GenericGameObject.GameState
GenericGameObject.Properties
GenericGameObject.this[string]
GenericGameObject.Equals(object)
GenericGameObject.GetHashCode()
GenericGameObject.ToString()
object.Equals(object, object)
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
Namespace: Microsoft.XboxStudios.GameStateTracker.Tests.Fakes
Assembly: GameStateTracker.TestFakes.dll
Syntax
[DataContract]
public class FakeDataContractGameObject : DataContractGameObject, IGameObject, INotifyPropertyChanged

Constructors

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FakeDataContractGameObject(IGameObject)

Declaration
public FakeDataContractGameObject(IGameObject gameObject)
Parameters
Type Name Description
IGameObject gameObject

Properties

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Baz

Declaration
[DataMember]
public string? Baz { get; set; }
Property Value
Type Description
string

Implements

IGameObject
INotifyPropertyChanged

Extension Methods

IGameObjectExtensions.ClassName(IGameObject)
IGameObjectExtensions.InfoEquals(IGameObject, IGameObject?)
IGameObjectExtensions.InfoEquals(IGameObject, in ObjectInfo)
IGameObjectExtensions.ObjectName(IGameObject)
IGameObjectExtensions.Matches(IGameObject, IClassManager, in ObjectInfo)
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