Show / Hide Table of Contents

Class FakeUnrealObjectRepositoryProvider

Represents a fake Unreal game object repository provider.

Inheritance
object
FakeUnrealObjectRepositoryProvider
Implements
IGameObjectRepositoryProvider
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
Namespace: Microsoft.XboxStudios.GameStateTracker.Tests.Fakes
Assembly: GameStateTracker.TestFakes.dll
Syntax
public class FakeUnrealObjectRepositoryProvider : IGameObjectRepositoryProvider

Methods

View Source

GetObjectRepository((string Type, IPAddress IPAddress)?)

Gets a game object repository.

Declaration
public ValueTask<IGameObjectRepository> GetObjectRepository((string Type, IPAddress IPAddress)? device)
Parameters
Type Name Description
(string Type, IPAddress IPAddress)? device

The device for the object repository.

Returns
Type Description
ValueTask<IGameObjectRepository>

A game object repository.

View Source

ToString()

Returns a string that represents the current object.

Declaration
public override string ToString()
Returns
Type Description
string

A string that represents the current object.

Overrides
object.ToString()

Implements

IGameObjectRepositoryProvider
  • View Source
In this article
Back to top Generated by DocFX