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Class UnrealGameStateTests

Inheritance
object
UnrealGameStateTests
Implements
IDisposable
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Microsoft.XboxStudios.GameStateTracker.Tests
Assembly: GameStateTracker.Tests.dll
Syntax
[TestClass]
public class UnrealGameStateTests : IDisposable

Constructors

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UnrealGameStateTests()

Declaration
public UnrealGameStateTests()

Methods

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Dispose()

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

Declaration
public void Dispose()
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TestBaseClassQueryAfterGetAllSubclass()

Verify that the cache can access objects using a different query than the original one.

Declaration
[TestMethod]
public Task TestBaseClassQueryAfterGetAllSubclass()
Returns
Type Description
Task

A task that completes when the test is done.

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TestCleanup()

Declaration
[TestCleanup]
public void TestCleanup()
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TestGetCachedUnrealObject()

Verify that the cache can remember the query used to retrieve an object.

Declaration
[TestMethod]
public Task TestGetCachedUnrealObject()
Returns
Type Description
Task

A task that completes when the test is done.

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TestGetDuplicateUnrealObject()

Verify that queries using short object names throw if there are multiple results.

Declaration
[TestMethod]
public Task TestGetDuplicateUnrealObject()
Returns
Type Description
Task

A task that completes when the test is done.

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TestGetMissingFromCache()

Verify that the cache can remember that a specific object is missing.

Declaration
[TestMethod]
public Task TestGetMissingFromCache()
Returns
Type Description
Task

A task that completes when the test is done.

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TestGetUniqueUnrealObject()

Verify that queries using short object names succeed if there is a single result.

Declaration
[TestMethod]
public Task TestGetUniqueUnrealObject()
Returns
Type Description
Task

A task that completes when the test is done.

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TestGetUnrealObjectByCompletePath()

Verify that queries can use complete object paths.

Declaration
[TestMethod]
public Task TestGetUnrealObjectByCompletePath()
Returns
Type Description
Task

A task that completes when the test is done.

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TestGetUnrealObjectByPartialPath()

Verify that queries can use partial object paths.

Declaration
[TestMethod]
public Task TestGetUnrealObjectByPartialPath()
Returns
Type Description
Task

A task that completes when the test is done.

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TestInferUnrealObjectClass()

Verify that the cache can remember the query used to retrieve an object.

Declaration
[TestMethod]
public Task TestInferUnrealObjectClass()
Returns
Type Description
Task

A task that completes when the test is done.

Implements

IDisposable
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