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Class UnrealObjectInfoTests

Inheritance
object
UnrealObjectInfoTests
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Microsoft.XboxStudios.GameStateTracker.Tests
Assembly: GameStateTracker.Tests.dll
Syntax
[TestClass]
public class UnrealObjectInfoTests

Methods

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TestFriendlyName(string, string)

Declaration
[TestMethod]
[DataRow(new object?[] { "Class'/Path/To/Object.Name'", "Name" })]
[DataRow(new object?[] { "Class'/Path/To:Object.Name'", "Name" })]
public void TestFriendlyName(string item, string expectedFriendlyName)
Parameters
Type Name Description
string item
string expectedFriendlyName
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TestPartialPath(string, string)

Declaration
[TestMethod]
[DataRow(new object?[] { "Class'/Path/To/Object.Name'", ".Object.Name" })]
[DataRow(new object?[] { "Class'/Path/To/Object.my_level:PersistentLevel.Object'", ".my_level:PersistentLevel.Object" })]
[DataRow(new object?[] { "Class'/Path/To/Object.my_level:PersistentLevel.Object.SubObject'", ".my_level:PersistentLevel.Object.SubObject" })]
public void TestPartialPath(string item, string expectedPath)
Parameters
Type Name Description
string item
string expectedPath
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