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Class FakeGameObject

A class representing a fake game object.

Inheritance
object
GenericGameObject
FakeGameObject
FakeGameObjectSubclass
Implements
IGameObject
INotifyPropertyChanged
Inherited Members
GenericGameObject.PropertyChanged
GenericGameObject.Name
GenericGameObject.Info
GenericGameObject.GameState
GenericGameObject.Properties
GenericGameObject.this[string]
GenericGameObject.Equals(object)
GenericGameObject.GetHashCode()
GenericGameObject.ToString()
GenericGameObject.OnGameObjectPropertyChanged(object, PropertyChangedEventArgs)
object.Equals(object, object)
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
Namespace: Microsoft.XboxStudios.GameStateTracker.Tests.Fakes
Assembly: GameStateTracker.TestFakes.dll
Syntax
[GameClass("Foo")]
public class FakeGameObject : GenericGameObject, IGameObject, INotifyPropertyChanged
Remarks

Initializes a new instance of the FakeGameObject class.

Constructors

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FakeGameObject(IGameObject)

A class representing a fake game object.

Declaration
public FakeGameObject(IGameObject gameObject)
Parameters
Type Name Description
IGameObject gameObject

The game object to encapsulate.

Remarks

Initializes a new instance of the FakeGameObject class.

Implements

IGameObject
INotifyPropertyChanged

Extension Methods

IGameObjectExtensions.ClassName(IGameObject)
IGameObjectExtensions.InfoEquals(IGameObject, IGameObject?)
IGameObjectExtensions.InfoEquals(IGameObject, in ObjectInfo)
IGameObjectExtensions.ObjectName(IGameObject)
IGameObjectExtensions.Matches(IGameObject, IClassManager, in ObjectInfo)
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