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Class PlayerEventArgs

A class representing a game event for a specific player.

Inheritance
object
EventArgs
GameEventArgs
PlayerEventArgs
Implements
IGameEventArgs
Inherited Members
GameEventArgs.Name
GameEventArgs.Value
EventArgs.Empty
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Microsoft.XboxStudios.GameStateTracker.Unreal
Assembly: GameStateTracker.Unreal.dll
Syntax
public class PlayerEventArgs : GameEventArgs, IGameEventArgs
Remarks

Initializes a new instance of the PlayerEventArgs class.

Constructors

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PlayerEventArgs(string, int, string?)

A class representing a game event for a specific player.

Declaration
public PlayerEventArgs(string name, int playerIndex, string? value = null)
Parameters
Type Name Description
string name

The event name.

int playerIndex

The player index.

string value

The event data.

Remarks

Initializes a new instance of the PlayerEventArgs class.

Properties

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PlayerIndex

Gets the player's index.

Declaration
public int PlayerIndex { get; }
Property Value
Type Description
int

Implements

IGameEventArgs
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